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Velis Alien

This is an inspiration of H.R. Giger´s art and also mass effect game art I made a sketch on dynamesh zbrush and then I start to retopo with blender and its greats tools for retopology and modelling to complete the task and after that I render it out with cycles render engine around 15 different passes and finally I made the composite in Affinity photo and natron nodes. with displacement I made them with .5 midtones because it give me good results even if is not so clear at the view port ;)

final render

final render

wireframe and skin shade node

wireframe and skin shade node

color diffuse

color diffuse

suddermal

suddermal

displacement maps .5 mid

displacement maps .5 mid

normal maps

normal maps

custom AO

custom AO