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Lambretta Vespa 1947 Special Edition

This is a project I have done with Maya blender as a team Blender for modelling Maya for uvs and Substance painter and designer were the clue of the texturing and PBR surfacing.

I used UDIM technique for this one to give more detail on every part.

For some of the pieces I used variants of resolution some of them they needed no so much resolution like the small pieces.